What is a Programming Language: Definition, Types, and Examples
What is a Programming Language: Definition, Types, and Examples
Language has been the main means of human communication and interaction for 100,000 years. For a community, language contains words that need to be communicated, words themselves are abstract, but denote meaning, designate objects or actions, etc.
When you take a look at your computer, you'll find it's not much different. There is a lot of hardware and software that need to communicate with each other. Your application reacts to the mouse and keyboard or even a microphone, it can read files from your disk storage and so on. But in the end, the machine understands nothing but binaries, 1's and 0's, whose combinations create meaning.
The earliest computers were actually programmed by manually changing ones and zeros, switching circuits and wires. Of course, it is not easy to create many programs because most of them are only used for certain applications, and their size is so large that they are very limited. That is why the creation of programming languages is a revolutionary step that takes this field to another level.
Unlike normal languages, keywords in programming languages are limited, and by combining these keywords, developers can create different types of programs. There is special software that converts the code you write into machine language that the machine understands. So what is a programming language? In short, a programming language is a set of instructions that humans use to interact with computers.
Definition of Programming Language
A programming language is a tool used to write instructions for a computer to follow. Computers “think” in binary – strings of 1's and 0's. Programming languages allow us to translate the 1's and 0's into something humans can understand and write. Programming languages consist of a series of symbols that serve as a bridge that allows humans to translate our thoughts into instructions that computers can understand.
What Is Code?
This code is quite similar to writing a paragraph of instructions or generating a to-do list into the computer. Unlike us humans, the task lists and instructions we write for computers have to be very detailed and written in some logic.
With code and programming, you can make computers draw complex shapes and create attractive computer graphics, then creating programs that understand game mechanics can help you create games that feel real with gravity and particle collisions, with these programs you can make the most of all intense and immersive game types.
With code and programming, you can create and send content around the world with your personal blog and website with a look according to your style. You can build technology-based business solutions and reach more customers and meet a wider range of needs.
Also, with code and programming, you can create smart home applications, such as an automatic pet feeder, an automatic plant waterer, or even build a robot that can help with household tasks and become your virtual assistant to talk and understand you. Contrary to what many people think, there is a lot of art involved in computer engineering and computer science.
Types of Programming Languages
Procedural Programming Language
Procedural programming languages are used to execute a sequence of statements that lead to a result. Typically, this type of programming language uses lots of variables, heavy loops, and other elements, which separates it from functional programming languages. Procedural language functions can control variables, in addition to function value returns. For example, printing information.
Functional Programming Language
Functional programming languages usually use stored data, often avoiding loops in favor of recursive functions. The main focus of functional programming is on the value of the return function, and the side effects and differences show that storing states is strongly discouraged.
For example, in a very useful language, if a function is called, it is expected that it does not modify or invoke any power output. However, it can make algorithmic calls and change the parameters of these calls.
Functional languages are usually simpler and make it easier to understand abstract problems, however, they are even "farther from the machine" in that their programming model makes it difficult to know exactly, but the code is translated into machine language (which is often problematic for programming systems).
Object-Oriented Programming Language
This programming language views the world as a set of objects that have internal data and external parts that access that data. The goal of this programming language is to think about errors by separating them into collections of objects that offer services that can be used to solve a specific problem.
One of the main principles of object-oriented programming languages is the encapsulation that everything an object needs must be inside that object. The language also emphasizes reusability through inheritance and the capacity to propagate the current implementation without having to change a lot of code by using polymorphism.
Scripting Programming Language
These programming languages are often procedural and can consist of elements of object-oriented languages, but they fall into a category of their own because they are usually not full-fledged programming languages with support for large systems development. For example, they may not have compile-time type checking. Usually, these languages require a little syntax to get started.
Logic Programming Language
This type of language allows programmers to make declarative statements and then allows machines to reason about the consequences of those statements. In a sense, this language doesn't tell the computer how to do something but imposes constraints on what it should be considered doing.
Calling this group “types of language” is actually a bit confusing. It's very easy to program in an object-oriented style in the C language. In fact, most languages include ideas and features from multiple domains, which only helps increase the usability of this type of language. However, most programming languages are not the best all programming styles.
Programming Language Examples
In this section, we will outline some examples of the most popular programming languages and their uses. GitHub's PYPL Index ranks programming languages according to how often tutorials are searched on Google. The most popular programming languages are as follows:
* Python: Python is a versatile and versatile programming language. It can be used in a variety of fields from data science and machine learning to web development and is a great first language to learn.
* Java: Another great language to start with, Java can be used for many things, including mobile applications, software development, and large systems development. AP Computer Science is currently taught in Java.
* C#: C#, Microsoft's popular programming language, can be used for a wide variety of applications, including game development, enterprise software, video games, mobile apps, and more.
* C++: C++ is one of the most powerful programming languages and is used in a variety of industries, including VR, software, game development, robotics, and scientific computing.
* PHP: PHP is a widely used server-side language. This is a great choice if you are interested in building dynamic web applications and working well with databases and HTML.
* R: R is a statistical programming language popular among data scientists. It is used to answer questions with data analysis and create data visualizations.
* Swift: Swift is Apple's programming language and is a must if you plan to develop apps for iOS and MacOS.
* Kotlin: Kotlin is an open-source programming language developed by JetBrains. It's popular for web development, Android development, and more.
So that's an explanation of what a programming language is. Simply put, a programming language is a formal computer language designed to communicate instructions or commands or commands to machines, especially computers. Programming languages can be used to create programs to control machine behavior.
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